KillZone 3 OnLine
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18 февраля 2011 года в 06:44

Открытая мультиплеерная бета Killzone 3 завершилась. И теперь, пройдя сквозь тысячи тестов и отзывов, разработчики из Guerilla Games обнародовали детали первого патча для Killzone 3, который появиться сразу после релиза игры.

Первые изменения:

· - Специальный режим для больных дальтонизмом

· - Возможность создавать не ранговые частные матчи, клановые матчи

· - Расширенны возможности настройки сервера, позволяющие управлять игровыми режимами, устанавливать защиту, возможность приглашать на сервер друзей, возможность отключать абилки и оружие, включение и выключение лент, скиллов, взрывчатки, дружественного огня и т.п.; выбирать доступные классы

· - Роль «Офицер клана» будет добавлена для кланов

· - Разные скорости поворота для стрельбы от бедра и с прицела

· - Понижены тоны через чур восторженных предсмертных криков

· - Повышение количества убийств, необходимых для победа в Guerrilla Warfare

· - Снижена эффективность ленты повышающей меткость

· - Снижена эффективность ленты повышающей урон от стрельбы

· - Игра закончится, если в одной из команд останется слишком мало игроков

· - Исправлен матчмейкинг, игры, основанные на количестве игроков будут закрываться, и объединяться для поддержания полноты игры

· - Настроен баланс, если одна команда сильно превосходит числом другую, то в конце матча игроки будут перемещаться в другую команду

· - Возможность выключать в HUD всплывающие окна

· - Добавлена опция в меню активирующая чат только своей команды

· - Добавлена кнопка выключения голоса сразу у всех

· - Исправлено мерцание экрана очков

· - Кланы больше не смогут вступать в матчи против других кланов с сильным превышением количества игроков (4 vs 7, 5 vs 8)

Эти изменения будут доступны в первом патче, в добавок к исправлениям в стабильности серверов и сетевых ошибок.

25 февраля 2011 года в 14:39

pivovar:

смысл в кв, думать когда при проигрыше что кто то будет гордится что он тебя убил 5 раз а ты его один:)другое дело на паблике каждый раз новый противник со своими козявками в голове,так интересней хотя может я ошибаюсь:))

ты ошибаешься))) у каждой команды своя тактика )) поэтому каждое кв интересное)

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25 февраля 2011 года в 14:39

akm063:

bobriot:

АКМ, я тебе скажу по секрету, что про эту тайну все знают.

я в этом сильно сомневаюсь ........ тем более ты в нее еще не играл) дай нам краткий расклад хоть 1 операции?

Откуда ты знаешь играл я в нее или нет. У меня достаточно много акков.

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rosomaha
Мягкий и Пушистый
2276
25 февраля 2011 года в 14:40

Ну что пацаны! Брать KILLZONE 3 стоит, да или нет? Вот сижу и думаю ехать сегодня на киевскую в геймпарк или нет.

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25 февраля 2011 года в 14:43

rosomaha:

Ну что пацаны! Брать KILLZONE 3 стоит, да или нет? Вот сижу и думаю ехать сегодня на киевскую в геймпарк или нет.

Мне игра понравилась, но решай сам.

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25 февраля 2011 года в 14:50

rosomaha:

Ну что пацаны! Брать KILLZONE 3 стоит, да или нет? Вот сижу и думаю ехать сегодня на киевскую в геймпарк или нет.

Игра норм, но иногда подлагивает в мп

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25 февраля 2011 года в 14:53

bobriot:

akm063:

я в этом сильно сомневаюсь ........ тем более ты в нее еще не играл) дай нам краткий расклад хоть 1 операции?

Откуда ты знаешь играл я в нее или нет. У меня достаточно много акков.

у вас не одно кв за плечами вот и вывод)

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25 февраля 2011 года в 15:02

akm063:

bobriot:

Откуда ты знаешь играл я в нее или нет. У меня достаточно много акков.

у вас не одно кв за плечами вот и вывод)

Да ты не парься насчет КВ. Игра вышла всего 2 дня назад. К тому же у меня не так много времени, чтобы задрачивать КЗ3. Или ты мне предлагаешь против вас не прокаченным играть?

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25 февраля 2011 года в 15:27

bobriot:

akm063:

у вас не одно кв за плечами вот и вывод)

Да ты не парься насчет КВ. Игра вышла всего 2 дня назад. К тому же у меня не так много времени, чтобы задрачивать КЗ3. Или ты мне предлагаешь против вас не прокаченным играть?

я тебе вообще ничего не предлогаю, мне вообще все ровно будешь ты играть против нас, или нет)))

P/S Недавно был официально аннонсирован второй Map Pack для игры Killzone 3.

Steel Rain Map Pack будет содежать две новые карты, на которых смогут сражаться до 24 человек. Обе карты будут включают в себя новые миссии, игровые режимы, специальные виды оружия, например такие как экзоскелет.

ВОТ КАРТЫ)) для тех кто фырит в англ...
MP-09 JUNKYARD
Game Type: Guerrilla Warfare (16 players)
Description:
The junkyards of Helghan are a wasteland to some, but a valuable resource to others. In the main junk processing facility of Helghan, ISA and Helghast Forces are clashing in an attempt to salvage vehicles and supplies for their war effort. Jetpacks are the key to taking the high ground, but the huge Exoskeletons can quickly turn the tide of the battle on the ground.

MP-10 STAHL ARMS
Game Type: Warzone (24 Players)
Description:
As the Helghast write a new and appalling chapter on humanoid experimentation, beleaguered ISA Forces mount a desperate attack on the notorious Stahl Arms research facility, where they hope to free ISA soldiers who have been taken captive. Stahl’s Helghast forces will stop at nothing to ensure that the ISA attack fails, even if it means exterminating the very prisoners they need for their weapons research.

и ждем ПАТЧ!!!

MULTIPLAYER

For those who participated in the Killzone 3 multiplayer open beta, you’ve already had the opportunity to play with several of the Gameplay changes as they were present in the package you downloaded. More updates and enhancements are on the way, based on the great feedback we received during open beta.

Gameplay:
Increased the number of melee kills needed to unlock Increased Accuracy
StA-3 LMG has had its spread increased and overall accuracy lowered
Lowered the range and recoil of the LS-57 SMG
Silent Footsteps has been removed as a ribbon and is now an unlockable skill
Capturing a Capture and Hold area in Operations will award the same amount of points as it does in Warzone – it was previously worth less
A specific screen has been added to inform players when a Skill has been unlocked
Medic: The LS-57 SMG replaces their previously equipped StA-11 SMG
Medic: The M224-1A LMG replaces their previously equipped LS-13 Shotgun
Engineer: The StA-11 SMG replaces their previously equipped LS-57 SMG
Tactician: The LS-13 Shotgun replaces their previously equipped M224-1A LMG
Tactician: Neutralizing and capturing Tactical Spawn Areas now have two different timers, allowing you to neutralize the ownership away from the enemy faction quicker
Tactician: Spot & Mark has been rebalanced - it will now ‘pulse’ like a sonar for 30 seconds, rather than stay constantly active during its duration
Infiltrator: Disguise ranges for each rank has been adjusted. At rank 1, any player can see through Disguise when targeting the Infiltrator. At rank 2, a player must be within 30m range. At rank 3, a player must be within 15m range. Additionally, Disguise at rank 2 has had its timer set to ‘indefinite’ and is no longer based on a timer.
Infiltrator: The sprint speed modifier earned from Survivalist has been decreased
New online trophies can be unlocked from the Retro Pack DLC
Kick-voting has been added to online matches
Experience points earned for completing mission objectives has been increased

Clans and Squads:
You can no longer rejoin a clan match that has already finished
Current clan ratings are more accurately reflected at the beginning of the match
Players will no longer start the game in a squad by themselves
Clan matches will no longer end in a draw if one clan quits out (therefore forfeiting) before the remaining clan is able to score points in Guerrilla Warfare
You will no longer hang after pressing the Start button right after accepting a clan invite on the region select screen

Network Issues:
Network errors experienced during the open beta, such as 20002 and 8001, should no longer occur
A 30 second time-out has been added to Multiplayer “joining” screen, should you experience an interruption in your connection
Players that don’t have the Retro Pack, who tried joining a friend who was currently playing on a Retro Pack map, will no longer receive a network error code

General Bugs:
You will no longer have the “Your Faction Has Won/Lost” image roll over into subsequent matches
You will no longer receive multiple unlock points when the server is out of sync
You will no longer accumulate additional unlock points after everything has been unlocked
Fixed an issue that caused the menu to stop responding after switching rapidly between the career unlocks screen and the multiplayer main menu
The Bullet Damage ribbon reward is now applied to all primary and secondary weapons that fire bullets
Tactician: Fixed an issue that prevented players from re-activating Spot & Mark for 60 seconds after they were killed with it active

CAMPAIGN

Cutscenes:
Stutter issues stemming from cutscenes that were loaded from the menu have been resolved
Icy Incursion: Audio is now in sync during the cutscene played while streaming into Providence Station

Gameplay:
Improved streaming performance for a smoother gameplay experience
GENERAL

Sharp shooter:
Square button is mapped to Jump when using the Sharpshooter
Adjusted the deadzone modifier when using the Sharpshooter

PlayStation Move:
Fixed a possible crash that could occur after playing the campaign while using the motion controller

Technical:
Killzone 3 is now integrated into the PSN store
Enhanced security features included to deter cheating

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Luidgi
Above us only Sky
18152
25 февраля 2011 года в 16:07

Надеюсь будут ещё карты из 2го киллзона

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25 февраля 2011 года в 16:15

akm063:

bobriot:

Да ты не парься насчет КВ. Игра вышла всего 2 дня назад. К тому же у меня не так много времени, чтобы задрачивать КЗ3. Или ты мне предлагаешь против вас не прокаченным играть?

я тебе вообще ничего не предлогаю, мне вообще все ровно будешь ты играть против нас, или нет)))

P/S Недавно был официально аннонсирован второй Map Pack для игры Killzone 3.

Steel Rain Map Pack будет содежать две новые карты, на которых смогут сражаться до 24 человек. Обе карты будут включают в себя новые миссии, игровые режимы, специальные виды оружия, например такие как экзоскелет.

ВОТ КАРТЫ)) для тех кто фырит в англ...
MP-09 JUNKYARD
Game Type: Guerrilla Warfare (16 players)
Description:
The junkyards of Helghan are a wasteland to some, but a valuable resource to others. In the main junk processing facility of Helghan, ISA and Helghast Forces are clashing in an attempt to salvage vehicles and supplies for their war effort. Jetpacks are the key to taking the high ground, but the huge Exoskeletons can quickly turn the tide of the battle on the ground.

MP-10 STAHL ARMS
Game Type: Warzone (24 Players)
Description:
As the Helghast write a new and appalling chapter on humanoid experimentation, beleaguered ISA Forces mount a desperate attack on the notorious Stahl Arms research facility, where they hope to free ISA soldiers who have been taken captive. Stahl’s Helghast forces will stop at nothing to ensure that the ISA attack fails, even if it means exterminating the very prisoners they need for their weapons research.

и ждем ПАТЧ!!!

MULTIPLAYER

For those who participated in the Killzone 3 multiplayer open beta, you’ve already had the opportunity to play with several of the Gameplay changes as they were present in the package you downloaded. More updates and enhancements are on the way, based on the great feedback we received during open beta.

Gameplay:
Increased the number of melee kills needed to unlock Increased Accuracy
StA-3 LMG has had its spread increased and overall accuracy lowered
Lowered the range and recoil of the LS-57 SMG
Silent Footsteps has been removed as a ribbon and is now an unlockable skill
Capturing a Capture and Hold area in Operations will award the same amount of points as it does in Warzone – it was previously worth less
A specific screen has been added to inform players when a Skill has been unlocked
Medic: The LS-57 SMG replaces their previously equipped StA-11 SMG
Medic: The M224-1A LMG replaces their previously equipped LS-13 Shotgun
Engineer: The StA-11 SMG replaces their previously equipped LS-57 SMG
Tactician: The LS-13 Shotgun replaces their previously equipped M224-1A LMG
Tactician: Neutralizing and capturing Tactical Spawn Areas now have two different timers, allowing you to neutralize the ownership away from the enemy faction quicker
Tactician: Spot & Mark has been rebalanced - it will now ‘pulse’ like a sonar for 30 seconds, rather than stay constantly active during its duration
Infiltrator: Disguise ranges for each rank has been adjusted. At rank 1, any player can see through Disguise when targeting the Infiltrator. At rank 2, a player must be within 30m range. At rank 3, a player must be within 15m range. Additionally, Disguise at rank 2 has had its timer set to ‘indefinite’ and is no longer based on a timer.
Infiltrator: The sprint speed modifier earned from Survivalist has been decreased
New online trophies can be unlocked from the Retro Pack DLC
Kick-voting has been added to online matches
Experience points earned for completing mission objectives has been increased

Clans and Squads:
You can no longer rejoin a clan match that has already finished
Current clan ratings are more accurately reflected at the beginning of the match
Players will no longer start the game in a squad by themselves
Clan matches will no longer end in a draw if one clan quits out (therefore forfeiting) before the remaining clan is able to score points in Guerrilla Warfare
You will no longer hang after pressing the Start button right after accepting a clan invite on the region select screen

Network Issues:
Network errors experienced during the open beta, such as 20002 and 8001, should no longer occur
A 30 second time-out has been added to Multiplayer “joining” screen, should you experience an interruption in your connection
Players that don’t have the Retro Pack, who tried joining a friend who was currently playing on a Retro Pack map, will no longer receive a network error code

General Bugs:
You will no longer have the “Your Faction Has Won/Lost” image roll over into subsequent matches
You will no longer receive multiple unlock points when the server is out of sync
You will no longer accumulate additional unlock points after everything has been unlocked
Fixed an issue that caused the menu to stop responding after switching rapidly between the career unlocks screen and the multiplayer main menu
The Bullet Damage ribbon reward is now applied to all primary and secondary weapons that fire bullets
Tactician: Fixed an issue that prevented players from re-activating Spot & Mark for 60 seconds after they were killed with it active

CAMPAIGN

Cutscenes:
Stutter issues stemming from cutscenes that were loaded from the menu have been resolved
Icy Incursion: Audio is now in sync during the cutscene played while streaming into Providence Station

Gameplay:
Improved streaming performance for a smoother gameplay experience
GENERAL

Sharp shooter:
Square button is mapped to Jump when using the Sharpshooter
Adjusted the deadzone modifier when using the Sharpshooter

PlayStation Move:
Fixed a possible crash that could occur after playing the campaign while using the motion controller

Technical:
Killzone 3 is now integrated into the PSN store
Enhanced security features included to deter cheating

Эмм и когда все это будет? Карты и патч

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