true resolution в играх (ps3 & 360)
Playstation 3
50 Cent = 1280x720 (blur filter)
Afro Samurai = 1280x720 (QAA)
Aliens Vs Predator = 1120x630 (custom AA)
Alone in the Dark = 1120x630 (no AA)
Army of Two = 1280x720 (no AA)
Assassin's Creed = 1280x720 (QAA)
Assassin's Creed 2 = 1280x720 (QAA), 960x720 (QAA) -> 1080 mode.
Assassin's Creed 2: Bromance = 1280x720 (QAA)
Avatar = 1280x692 (QAA, black borders)
Backbreaker = 1152x640 (2xAA + blur filter)
Batman: Arkham Asylum = 1280x720 (no AA)
Batman: Arkham City =1289x720 (no AA)
Battle Fantasia = 1280x720 (no AA, toggable blur filter)
Battlefield: Bad Company = 1280x720 (no AA)
Battlefield: Bad Company 2 = 1280x720 (no AA)
Bayonetta = 1280x720 (no AA)
Beijing 2008 = 1024x768 (no AA)
Beowulf = 1280x720 (no AA)
Bionic Commando = 1120x640 (no AA)
Bioshock = 680p (no AA, blur filter pre-patch)
Bioshock 2 = 1280x720 (no AA)
Bioshock Infinite =?
Blacksite: Area 51 = 1280x720 (no AA)
BlazBlue: Calamity Trigger = 1280x720 (QAA background, no AA characters )
Blur = 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur)
Borderlands = 1280x720 (no AA)
Bourne Conspiracy, The (demo) = 1280x720 (no AA)
Brutal Legend = 1152x720 (no AA)
Bulletstorm = 1280x720 (no AA)
Burnout: Paradise = 1280x720 (2xAA)
Call of Duty 3 (screenshot) ~1088x624 (2xAA)
Call of Duty: Black Ops = 960x544 (no AA)
Call of Duty: Modern Warfare = 1024x600 (no AA)
Call of Duty: Modern Warfare 2 = 1024x600 (no AA)
Call of Duty: World at War = 1024x600 (no AA)
Call of Juarez: Bound in Blood = 1152x640 (4x2 custom edge AA)
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
Castlevania: Lord of Shadow = 1280x720 (no AA)
Catherine = 1280x720 (QAA)
Chronicles of Riddick: Dark Athena = 1024x720 (QAA)
Command & Conquer: Red Alert 3 = 1280x720 (no AA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Crysis 2 = 1152x720 (no AA)
Dante's Inferno = 1280x720 (no AA)
Dark Sector = 1152x640 (no AA)
Darksiders = 1152x648 (no AA)
Darkness, The (demo) = 1024x576 (no AA)
Dead Rising 2 = 1024x576 (2xAA)
Dead Space = 1280x720 (no AA)
Dead Space 2 = 1280x720 (no AA)
Dead to Rights: Retribution = 1072x603 (2xAA) ?
Def Jam Icon (screenshot) = 1152x648 (no AA)
Demon's Souls = 1280x720 (no AA)
Deus Ex: Human Revolution =?
Devil May Cry 4 = 1280x720 (2xAA, temporal)
Dirt = 1280x720 (QAA)
Dirt 2 = 1280x720 (QAA)
Dragon Age: Origins = 1280x720 (AA ?)
Dragon Age II =1280x720 (no AA)
Dragonball: Raging Blast 2 = 1280x720 (no AA)
Duke Nukem Forever =?
Dynasty Warriors 6 = 1280x720 (no AA)
Elder Scrolls IV: Oblivion = 1280x720 (no AA)
End of Eternity/Resonance of Fate = 1088x720 (2xAA)
End War = 1280x720 (2xAA)
Enslaved = 1280x720 (no AA)
F.E.A.R. = 1280x720 (blur filter)?
F.E.A.R. 2 = 1280x720 (no AA)
F.E.A.R. 3 =?
F1 2010 = 1280x720 (QAA)
FaceBreaker = 1280x720 (QAA), 960x1080
Fallout 3 = 1280x720 (no AA)
Fantastic Four: Rise of the Silver Surfer = 1280x720 (no AA)
Far Cry 2 = 1274x692 (QAA, black borders)
Fifa 2008 = 1280x720 (no AA)
Fifa 2010 = 1280x720 (QAA)
Fifa 2011 = 1280x720 (QAA)
Fifa Street 3 = 1920x1080 (no AA)
Fight Night Champion />Fight Night Round 4 = 1280x720 (QAA)
Final Fantasy XIII = 1280x720 (2xAA)
Full Auto 2 (demo) = 1920x1080 (4x AA)
Fracture = 1152x648 (no AA)
Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)
Ghost Recon: Advanced Warfighter 2 = 1280x720
G.I. Joe: The Rise of the Cobra = 1280x720 (QAA)
Godfather II = 1200x720 (blur filter)
God of War III = 1280x720 (MLAA)
Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
Golden Compass = 1280x720 (no AA)
Grand Theft Auto IV = 1152x640 (QAA)
Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
Gran Turismo 5 = 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode
Guitar Hero 3 = 1040x585 (no AA)
Guitar Hero Aerosmith = 1040x585 (no AA)
Guitar Hero World Tour = 1040x585 (no AA)
Guitar Hero 5 = 1024x576 (no AA)
HAWX = 1280x720 (no AA, horizontal blur)
HAWX2 = 1280x720 (2xAA, full screen blur filter)
Haze (demo) = 1024x576 (2xAA)
Heavenly Sword = 1280x720 (4xAA)
Heavy Rain = 1280x720 (2xAA)
IL2 Sturmovik = 1280x720 (QAA)
Infamous = 1280x720 (no AA)
Infamous 2 =?
Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)
James Bond 007: Blood Stone = 1280x720 (2xAA + blur filter, half pixel, bilinear edge filter)
Jericho (demo) = 996x560 (2x AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
Killzone 2 = 1280x720 (QAA)
Killzone 3 = 1280x720 2D, 640x716 3D, (both MLAA )
Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)
Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)
Legendary = 1280x720 (no AA)
LEGO: Batman = 1280x720 (no AA, slight blur filter)
LEGO: Harry Potter 1-4 = 1280x720 (no AA)
LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
Little Big Planet = 1280x720 (2xAA)
Little Big Planet 2 = 1280x720 (MLAA)
Lord of the Rings: Conquest = 640p (no AA)
Lost Planet = 1280x720 (temporal 2xAA)
Lost Planet 2 = 1280x720 (no AA)
Madden NFL '09 = 1280x720 (no AA)
Mafia 2 = 1280x720 (no AA)
MAG = 1280x720 (2xAA)
Marvel: Ultimate Alliance = 1280x720 & 1920x1080 (no AA)
Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
Marvel Vs Capcom 3 = 1280x720 (no AA)
Mass Effect 2 = 1280x720 (no AA)
Mass Effect 3 =?
Mercenaries 2: World in Flames = 1280x720 (no AA)
Metal Gear Online = 1024x768 (2xAA, temporal)
Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
Midnight Club: Los Angeles = 960x720 (QAA)
Mirror's Edge = 1280x720 (no AA)
Mortal Kombat 9 =1024x768 (no AA)
Mortal Kombat vs DC = 1040x624 (QAA)
MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)
Motorstorm = 1280x720 (2xAA)
Motorstorm Apocalypse =1280x720 (no AA)
Motorstorm Pacific = 1280x720 (dynamic down to 576p, 2xAA)
MX vs ATV: Untamed = 1024x576 (no AA)
MX vs ATV: Reflex = 1280x720 (no AA)
Nail'd = 1152x640 (4x2 custom edge AA)
Naruto Ninja Storm 2 = 1280x720 (no AA)
NBA07 (demo) = 1920x1080 (no AA)
NBA08 (demo) = 1920x1080 (no AA)
NBA Live '08 = 1280x720 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment)
Need For Speed: Pro Street = 1280x720 (no AA)
Need For Speed: Shift = 1280x720 (no AA)
Need For Speed: Shift 2 =1280x720 (no AA)
Need For Speed: Undercover = 1280x720 (QAA)
NFL Tour = 1280x720 (no AA, poor framerate)
NHL '09 = 1280x720 (4xAA)
Ninja Gaiden: Sigma = 1280x720 (no AA, has weird scaling to support 1080p)
Ninja Gaiden: Sigma 2 = 1280x718 (dynamic 2xMSAA, black borders)
Operation Flashpoint 2 = 1280x720 (QAA)
Orange Box, The = 1280x720 (QAA or full screen blur...)
Overlord = 1280x720 (no AA)
Overlord II = 1280x720 (no AA)
Pirates des Caraibes (screenshot) = 768x1080 (no AA), 960x720 en mode 720p
Prince of Persia = 1280x720
Prince of Persia: The Forgotten Sands = 1280x720 (2xAA + blur? or quincunx)
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Pro Evolution Soccer 2010 = 1280x720 (2xAA in-game, no AA cut-scenes)
Pro Evolution Soccer 2011 = 1280x720 (no AA)
Prototype = 1120x640 (QAA)
Quake Wars: Enemy Territory = 1280x720 (no AA)
Race Driver: GRID = 1280x720 (2xAA)
Rage =?
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 720p)
Ratchet & Clank: A Crank in Time = 960x704 (2xAA, AA samples used to reconstruct 720p)
Red Dead Redemption = 1152x640 (QAA)
Red Faction: Guerrilla = 1280x720 (no AA)
Resident Evil 5 = 1280x720 (dynamic 0-QAA)
Resistance: Fall of Man = 1280x720 (QAA)
Resistance 2 = 1280x720 (QAA)
Resistance 3 =?
Ridge Racer 7 (demo) = 1920x1080 (no AA)
Rise of the Argonauts = 1280x720 (no AA)
Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Ryu Ga Gotoku 3 = 1024x768 (no AA)
Saboteur = 1280x720 (edge detect)
Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)
Saint's Row 2 = 640p (QAA)
SCORE International Baja 1000 = 1280x720 (no AA)
SEGA: All Stars Racing = 1280x720 (2xAA)
SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)
SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
Silent Hill: Homecoming = 1024x576 (no AA)
Simpsons, The = 1280x720 (no AA)
Singularity = 1280x720 (no AA)
Skate = 1280x720 (no AA)
Skate 3 = possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res)
Soldier of Fortune: Payback = 1280x720 (no AA)
Sonic Unleashed = 880x720 (blur filter)
Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode
Spiderman: Web of Shadows = 1280x720 (no AA)
Spiderman: Shattered Dimensions = 1120x630 (no AA)
Split-Second = 1280x720 (2xAA)
Star Ocean 4: The Last Hope = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)
Star Wars: The Force Unleashed = 1280x720 (no AA)
Stormrise = 1280x720 (2xAA)
Street Fighter IV = 1280x720 (no AA), 1120x630 (in up-close character view)
Super Stars V8: Next Challenge = 1280x720 (2xAA)
Super Street Fighter IV = 1280x720 (no AA)
Supercar Challenge = 960x1080 (no AA)
Tekken 6 = 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur)
Terminator: Salvation = 1152x648 (blur filter)
Test Drive Unlimited = 1280x720 (QAA?)
Tiger Woods PGA Tour '09 = 1280x720 (no AA)
Tiger Woods PGA Tour '11 = 1280x720 (no AA)
Tomb Raider: Underworld = 1280x720 (QAA)
Tony Hawk's Project 8 = 1280x720
Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
Top Spin 3 = 1280x720 (QAA)
Transformers = 960x1080 (no AA)
Transformers: Revenge of the Fallen = 1120x720 (blur filter)
Transformers: War for Cybertron = 1024x600 (no AA)
Tron = 1280x720 (no AA)
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
UEFA Euro 2008 = 1280x720 (no AA)
UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes)
Uncharted: Drake's Fortune = 1280x720 (2xAA)
Uncharted 2 = 1280x720 (2xAA)
Uncharted 3 =?
Unreal Tournament III = 1280x720 (no AA)
Vanquish = 1024x720 (2xAA)
Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
Virtua Fighter 5 = 1024x1024 (no AA)
1024x768 en mode 1080p
Virtua Tennis 3 = 1920x1080 (2x AA)
Virtua Tennis 2009 = 1280x720 (QAA)
WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
WALL E = 1280x720 (no AA)
Wanted = 1120x640 (no AA)
Wheelman = 1280x720 (no AA)
Wolfenstein = 1280x720 (no AA)
World Series Of Poker 2008 = 1920x1080 (2xAA)
X-Men Origins: Wolverine = 1280x720 (no AA)
PSN GAMES
1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
After Burner Climax = 1280x720 (no AA)
Battlefield 1943 = 1280x720 (no AA)
Blast Factor = 1920x1080 (no AA)
Bionic Commando: Rearmed = 1280x720 (no AA)
Calling All Cars (screenshot) = 1920x1080 (4x AA)
Commando 3 = 1280x720 (4xAA) or 1920x1080 (2xAA)
Dead Nation = 1280x720 (no AA)
Echochrome = 1920x1080 (2xAA)
Elefunk = 1920x1080 (4xAA)
Fat Princess = 1920x1080 (no AA)
Forbidden Siren = 1024x512 (4xAA)
Go Puzzle = 1920x1080
GTHD = 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080
Hard Corps: Uprising = 1280x720 (no AA)
High Velocity Bowling = 1920x1080 (no AA)
Lara Croft and The Guardian of Light = 1024x576 (QAA)
Locoroco Cocoreccho = 1920x1080 (2x AA)
Mainichi Issyo = 1440x1080 (4xAA)
Pixel Junk Monsters/Racers/Eden = 1920x1080
Rocketmen = 1920x1080 (2xAA)
Rub'a'dub = 1600x1080 (no AA)
Snakeball = 1280x1080 (no AA)
Stardust HD = 1280x1080 (no AA) pre-update, 1920x1080 (no AA) or 1280x720 (4xAA) post-update
Sudoku = 1920x1080
Super Rub-a-Dub = 1600x1080
Tekken 5 Dark Resurrection (screenshot) = 1920x1080 (no AA), not always?
TMNT:TiT Re-shelled = 1280x720 (no AA)
Warhawk = 1280x720 (4xAA)
Wipeout HD = dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080)
Wolf of the Battlefield: Commando 3 = 1920x1080 (2xAA)
В добавок есть список тех же мультиплатформенных игр для XBOX 360,чтоб видеть разницу само-собой:
Xbox 360
50 Cent = 1280x720 (no AA)
Afro Samurai = 1280x720 (4xAA)
Alan Wake = 960x544 (4xAA) - As per gamefest presentation
Aliens Vs Predator = 1120x630 (custom AA)
Alone in the Dark = 1040x600 (2xAA)
Arcania: Gothic 4 =?
Army of Two = 1280x720 (2xAA)
Assassin's Creed = 1280x720 (2xAA)
Assassin's Creed 2 = 1280x720 (2xAA)
Assassin's Creed 2: Bromance = 1280x720 (QAA)
Avatar = 1280x696 (2xAA, black borders)
Backbreaker = 1152x640 (2xAA + blur filter)
Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA)
Batman: Arkham Asylum = 1280x720 (2xAA)
Batman: Arkham City = 1280x720 (2xAA)
Battle Fantasia = 1280x720 (no AA, toggable blur filter)
Battlefield: Bad Company = 1280x720 (no AA)
Battlefield: Bad Company 2 = 1280x720 (no AA)
Bayonetta = 1280x720 (no AA)
Beijing 2008 = 1280x720 (2xAA)
Beowulf = 1280x720 (4xAA)
Bionic Commando = 1120x640 (no AA)
Bioshock = 1280x720 (no AA)
Bioshock 2 = 1280x720 (edge blur filter)
Bioshock Infinite =?
Blacksite: Area 51 = 1280x720 (2xAA)
BlazBlue: Calamity Trigger = 1280x720 (2xAA background, no AA characters )
Blue Dragon = 1280x720 (2xAA)
Blur = 1280x720 (4xAA)
Borderlands = 1280x720 (no AA)
Brutal Legend = 1200x720 (no AA)
Bulletstorm = 1280x720 (no AA)
Burnout: Paradise = 1280x720 (2xAA)
Call of Duty 3 = 1040x624 (2xAA)
Call of Duty: Black Ops = 1040x608 (2xAA)
Call of Duty: Modern Warfare = 1024x600 (2xAA)
Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
Call of Duty: World at War = 1024x600 (2x AA)
Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders)
Castlevania: Lord of Shadow = 1280x720 (no AA)
Catherine = 1280x720 (2xAA)
Cars Mater-National = 1280x720 (4xAA)
Club, The = 1280x720 (4xAA)
Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter)
Conan = 1024x576 (no AA)
Condemned 2 = 1280x720 (2xAA)
Conflict: Denied Ops = 1280x720p (2xAA)
Chronicles of Riddick: Dark Athena = 1280x720 (4xAA)
Crackdown = 1280x720 (2xAA)
Crash Time = 1280x720 (2xAA)
Crysis 2 = 1280x720 (2xAA)
Dante's Inferno = 1280x720 (no AA)
Darkness, The = 1280x720 (4xAA)
Dark Sector = 1280x720 (no AA)
Darksiders = 1152x648 (no AA)
Dead or Alive 4 = 1280x720 (2xAA)
Dead or Alive Xtreme 2 = 1280x720 (2xAA)
Dead Rising = 1280x720 ( up to 4xAA depending on frame rate)
Dead Rising 2 = 1280x720 (2xAA)
Dead Space = 1280x720 (no AA)
Dead Space 2 = 1280x720 (no AA)
Dead to Rights: Retribution = 1088x612 (2xAA) ?
Deus Ex: Human Revolution =
Devil May Cry 4 = 1280x720 (2xAA)
Dirt = 1280x720 (4xAA)
Dirt 2 = 1280x720 (4xAA)
Don King Prizefighter = 1024x630 (2xAA)
Dragon Age: Origins = 1280x720 (2xAA)
Dragon Age II =1280x720 (no AA)
Dragon Ball: Raging Blast = 1280x720 (1x1 edge blur)
Dragonball: Raging Blast 2 = 1280x720 (1x1 blur)
Duke Nukem Forever =?
Dynasty Warriors 6 = 1280x720 (no AA)
Dynasty Warriors: Strike Force = 1280x720 (no AA)
Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition!
End of Eternity/Resonance of Fate = 1088x720 (2xAA)
End War = 1280x720 (2xAA)
Enslaved = 1280x720 (no AA)
F.E.A.R. = 1280x720 (2xAA) + slight blur?
F.E.A.R. 2 = 1280x720 (2xAA)
F.E.A.R. 3 =?
F1 2010 = 1280x720 (4xAA)
Fable II = 1120x720 (blur filter, 2xAA)
Fable III = 1024x768 (blur effect )
FaceBreaker = 1280x720 (4xAA)
Fallout 3 = 1280x720 (4xAA, certain edges)
Fantastic Four: Rise of the Silver Surfer = 1280x720 (4xAA)
Far Cry 2 = 1280x696 (2xAA, black borders)
Fifa 2006 = 1024x576 (2xAA)
Fifa 2007 = 1200x675 (no AA)
Fifa 2008 = 1280x720 (2xAA)
Fifa 2010 = 1280x720 (2xAA)
Fifa 2011 = 1280x720 (2xAA)
Fifa Street 3 = 1920x1080 (4xAA)
Fight Night Champion />Fight Night Round 4 = 1280x720 (4xAA)
Final Fantasy XIII = 1024x576 (2xAA)
Fracture = 1280x720 (no AA)
Forza Motorsport 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
Forza Motorsport 3 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
Gears of War 2 = 1280x720 (2xAA, certain edges unaffected)
Ghostbusters = 1280x720 (2xAA)
Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA)
Godfather II = 1280x720 (no AA)
Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
Golden Compass = 1280x720 (2xAA)
Grand Theft Auto IV = 1280x720 (2xAA)
Guitar Hero 3 = 1280x720 (no AA)
Guitar Hero Aerosmith = 1280x720 (no AA)
Guitar Hero World Tour = 1280x720 (no AA)
Guitar Hero 5 = 1280x720 (no AA)
Halo 3 = 1152x640 (no AA)
Halo 3: ODST = 1152x640 (no AA)
Halo: Reach = 1152x720 (2xAA temporal)
Halo Wars = 1280x720 (2xAA)
HAWX = 1280x720 (4xAA)
HAWX2 = 1280x720 (4xAA)
IL2 Sturmovik = 1280x720 (2xAA)
Incredible Hulk = 1280x720 (full screen blur)
James Bond 007: Blood Stone = 1280x720 (4xAA)
Juiced 2: Hot Import Nights = 1280x720 (2xAA)
Kung Fu Panda = 1280x720 (no AA)
Left 4 Dead = 1280x720 (no AA, edge blur)
Left 4 Dead 2 = 1280x720 (no AA, edge blur)
Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA)
Legendary = 1280x720 (no AA)
LEGO: Batman = 1280x720 (2xAA)
LEGO: Harry Potter 1-4 = 1280x720 (2xAA)
LEGO: Indiana Jones = 1280x720 (2xAA)
Lord of the Rings: Conquest = 1280x720 (no AA)
Lost Planet = 1280x720 (up to 4xAA dependent on framerate)
Lost Planet 2 = 1280x720 (2xAA)
Madden NFL '09 = 1280x720 (no AA)
Mafia 2 = 1280x720 (2xAA)
Marvel: Ultimate Alliance = 1280x720 (2xAA)
Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
Marvel Vs Capcom 3 = 1280x720 (no AA)
Mass Effect = 1280x720 (2xAA, transparencies and effects not AA'd)
Mass Effect 2 = 1280x720 (2xAA, transparencies and effects not AA'd)
Mass Effect 3 =?
Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?)
Metro 2033 = 1280x720 (AAA)
Midnight Club: Los Angeles = 1280x720 (2xAA?)
Mirror's Edge = 1280x720 (2xAA)
Mortal Kombat vs DC = 1040x624 (2xAA)
Mortal Kombat 9 = 1280x720 (2xAA)
MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
MotoGP 09/10 = 1280x720 (2xAA)
MX vs ATV: Untamed = 1280x720 (no AA)
MX vs ATV: Reflex = 1280x720 (no AA)
Nail'd = 1280x672 (4x2 custom edge AA + black borders)
Naruto Ninja Storm 2 = 1280x640 (no AA)
NBA Live '08 = 1280x720 (4xAA)
NBA Street Home court (demo) = 1920x1080 (4xAA)
NCAA Football 08 (demo) = 1024x600 (2xAA)
Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment)
Need For Speed: Pro Street = 1280x720 (4xAA)
Need For Speed: Shift = 1280x720 (4xAA)
Need For Speed: Shift 2 =1280x720 (2xAA)
Need For Speed: Undercover = 1280x720 (4xAA)
NFL Tour = 1280x720 (4xAA, 60fps)
NHL '09 = 1280x720 (4xAA)
Ninja Bladen = 1280x720 (2xAA)
Ninja Gaiden 2 = 1120x584 (2xAA)
Operation Flashpoint 2 = 1280x720 (2xAA)
Orange Box, The = 1280x720 (no AA)
Overlord = 1280x720 (2xAA)
Overlord II = 1280x612 (custom edge blur, black borders)
Perfect Dark Zero = 1152x640 (no AA)
Phantasy Star: Universe = 1152x648 (no AA)
Prince of Persia = 1280x720
Prince of Persia: The Forgotten Sands = 1280x720 (2xAA)
Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)
Pro Evolution Soccer 2008 = 1280x720 (4xAA)
Pro Evolution Soccer 2010 = 1280x720 (2xAA)
Pro Evolution Soccer 2011 = 1280x720 (2xAA)
Project Gotham Racing 3 = 1024x600 (2xAA)
Project Gotham Racing 4 = 1280x720 (2xAA)
Prototype = 1120x640 (2xAA)
Quake 4 = 1280x720 (no AA)
Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)
Race Driver: GRID = 1280x720 (4xAA)
Race Pro = 1280x720 (4xAA)
Rage =?
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Red Dead Redemption = 1280x720 (2xAA)
Red Faction: Guerrilla = 1280x720 (2xAA)
Resident Evil 5 = 1280x720 (dynamic 0-4xAA)
Ridge Racer 6 (demo) = 1440x810 (no AA)
Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )
Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Saboteur = 1280x720 (no AA)
Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)
Saint's Row 2 = 640p (2xAA)
SCORE International Baja 1000 = 1280x720 (4xAA)
SEGA: All Stars Racing = 1280x720 (2xAA)
SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage)
SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
Shadowrun = 1280x720 (2xAA) - Gamefest '07
Silent Hill: Homecoming = 1280x720 (2xAA)
Simpsons, The = 1280x720 (no AA)
Singularity = 1280x720 (2xAA)
Skate = 1280x720 (2xAA ? )
Skate 3 = possibly 1152x640 or less (2xAA, super blur filter makes it difficult to determine exact res)
Soldier of Fortune: Payback = 1280x720 (4xAA ?)
Soul Calibur IV = 1365x960 (no AA, software scaled to 720p)
Sonic Unleashed = 880x720 (2xAA)
Spiderman: Web of Shadows = 1280x720 (4xAA)
Splinter Cell: Conviction = 1024X576 (2xAA)
Splinter Cell: Double Agent = 1280x720 (full screen blur, 1-pixel horizontal & vertical)
Split-Second = 1280x672 (2xAA)
Star Ocean 4 = 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle)
Star Wars: The Force Unleashed = 1280x720 (no AA)
Stormrise = 1280x720 (4xAA)
Street Fighter IV = 1280x720 (2xAA)
Super Stars V8: Next Challenge = 1280x720 (4xAA)
Super Street Fighter IV = 1280x720 (2xAA)
Tales of Vesperia = 1280x720 (2xAA + full screen blur)
Tekken 6 = 1024x576 w/motion blur, 1365x768 w/o motion blur (no AA)
Terminator: Salvation = 1152x648 (blur filter)
Test Drive Unlimited = 1280x720 (2xAA)
Tiger Woods PGA Tour '09 = 1280x720 (no AA)
Tiger Woods PGA Tour '11 = 1280x720 (no AA)
Tomb Raider: Legend = 1024x600 (2xAA)
Tomb Raider: Underworld = 1024x576 (2xAA) - depth buffer is 1040x576
Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
Tony Hawk's Proving Ground = 1280x720
Top Spin 3 = 1280x720 (2xAA)
Transformers: Revenge of the Fallen = 1120x720 (blur filter)
Transformers: War for Cybertron = 1024x600 (2xAA)
Tron = 1280x720 (no AA)
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
UEFA Euro 2008 = 1280x720 (2xAA)
UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA)
Unreal Tournament III = 1280x720 (2xAA ala Gears...)
Vanquish = 1024x720 (2xAA)
Virtua Fighter 5 (demo) = 1024x1024 (4xAA)
Virtua Tennis 3 = 1920x1080 (2xAA)
Virtua Tennis 2009 = 1280x720 (4xAA)
WALL E = 1280x720 (2xAA)
Wanted = 1120x640 (no AA)
Wheelman = 1280x720 (2xAA)
Wolfenstein = 1280x720 (no AA)
X-Men Origins: Wolverine = 1280x720 (2xAA)
XBL GAMES
1942: Joint Strike = 1280x720 (4xAA)
After Burner Climax = 1280x720 (4xAA)
Alien Breed = 1280x720 (2xAA)
Battlefield 1943 = 1280x720 (no AA)
Bionic Commando: Rearmed = 1280x720 (no AA)
Boogie Bunnies = 1920x1080 (4xAA)
Call of Duty: Classic = 1280x720 (4xAA)
Commando 3 = 1280x720 (4xAA)
Dead Rising 2: Case Zero = 1280x720 (2xAA)
Hard Corps: Uprising = 1280x720 (no AA)
Hydrophobia = 960x672 (2xAA)
Ikaruga = 540x720 (4xAA, centered on 1280x720 frame)
Invincible Tiger = 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more.
Lara Croft and The Guardian of Light = 1024x576 (2xAA)
Quake Arena Arcade = 1280x720 (4xAA)
Rez HD = 1280x720 (4xAA)
Serious Sam HD = 1120x630 (blur filter)
Splosion Man = 1280x720 (2xAA)
TMNT: TiT Re-shelled = 1280x720 (no AA)
Trials HD = 1280x680 (no AA, black borders)
Wolf of the Battlefield: Commando 3 = 1280x720 (4xAA)
чтож . мелкософты молодцы - задеиствовали вспомогательное ядро для анти ализинга
тем самым оградив глаза от зубцов чем страдают 80% игр ps3
да ну нахуй что б гт5 720р был.
по меню xmb можно легко на глаз определить какое разрешение(реальное) в игре. так вот во время игры в гт5 меню эксэмб на 1080р. и нихуя он не тянет с 720 до 1080. такая хуйня есть (в той же гта4), но в гт5 чистое 1080.
а вообще ты явный дрочер всей этой хуйни.. пойди прогульнись, весна блеать
дрочитель
дрочеватель
дрочувшии .. фу блеать
при чем тут дрочивательство _ этот список для справки просто _ в мульти я давно забил на соньке играть ибо ебыныи стыд _ слава великому РС _ что бы я без него делал ...наверно бы ломал глаза как и все сонебои)
и да ...- не обольщаися
в gt 5 1080 - только по горизонтали
_ я еще по чат-комнате определяю есть ли 1080 аль нет
там когда печатаешь что-то -- окошко меньше самои чат-комнаты - значит 1080 есть по горизонтали
а вертикаль - не больше 1280 ВО ВСЕХ играх ну не считая казуальные XBL и PSN трешаки
Вот пидорги кароче!!! Сони наверно, а не разрабы! Хотя разрабов криворуких тоже много! Я за хорошую графику!
Alundra:
Мульти на пс3 хуже - факт. Не понимаю, зачем каждый раз это подчеркивать и доказывать. Сейчас играю в мафию 2, графа уровня пс2, да и игра сама по себе ссанина.
лол, мафия 2 на пс3 выглядит хуже, всё теперь вся мультиплатформа выглядит хуже, нормальный человек знает ситуацию с портом мафии 2 на пс3, так что иди гуляй уже.
2Alundra: Mafia II на плойке по твоему нормальна? Это уебище и стыд святой консоли. А GT5 родные 1080 Fuck yea.
Вобще мне похуй, я не в графику, а в игры играю