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MGSV: The Phantom Pain, at this point, looks to be a wonderful farewell letter addressed to series fans as well as fans of good games in general. It's a perfect blend of flexible gameplay with many available approaches, addictive base management, and some remarkable game design choices. Not to spoil anything, the environments and scenarios should prove rich and varied working very well alongside the excellent AI. Kojima seems to have gone all out with this one and we look forward to experiencing it in full when it drops on September 1st.
а вот геимер саид другого мнения,чем жирный
Что толку сейчас спорить , когда самой игры ещё нет . Выйдет , поиграем , и уже каждый для себя решит , стоит игра свеч или нет .