The Witcher 3: Wild Hunt обновился до версии 1.04 на PS4
Итак сегодня CD Projekt RED выпустила 500 мегабайтный патч под номером 1.04 для своей игры The Witcher 3: Wild Hunt. Давайте посмотрим на изменения:
- Исправлена ошибка вылета игры при загрузке.
- Исправлена ошибка, при которой Геральт в некоторых моментах не мог оседлать коня.
- Повышение общей стабильности и производительности в игре.
- Исправлена ошибка в квесте «Костры Новиграда», из-за которой Геральт не мог взаимодействовать с некоторыми объектами.
- Исправлено распределение опыта.
- Добавлены опции для игроков, страдающих дальтонизмом.
- Улучшена анимация Геральта.
- Добавлены различные опции интерфейса.
- Улучшена плавность движения камеры.
Мне больше всего нравится баг при котором враги утыкаются в невидимую стену и стоят ждут, пока ты их расстреливаешь из арбалета!
Шрифт увеличили? А то у меня остался вроде прежним.
Особых проблем не замечал, единственный обидный баг был, когда намутил 170000 крон, пошел квесты делать, глядь в инвентарь, а там - 40000. На жисть хватит, но абыдна.
странно у всех какие то проблемы , сколько играю никаких багов и проседаний
До патча 1.04 проблем с игрой не было вообще. После 1.04 пару раз вылетала. В остальном все шикарно.
1.05 на носу. На пк уже вышел. Там список исправлений раза в 3 больше, чем в текущем.
*Fixes a possible exploit by preventing certain drowners from respawning infinitely.
*Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
*Merchants now offer more weapon types.
*Rebalances the prices of maps that can be purchased from merchants.
*Clarifies a number of crafting diagrams.
*Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
*Increases the variety of loot dropped throughout the game.
*Increases the variety of items available in shops.
*Shops now only offer weapons with levels matching or exceeding the player character level.
*Slightly reduces the amount of coin dropped from chests and monsters.
*Deploys the Bovine Defense Force Initiative.
*Fixes an issue where runestones could not be upgraded to greater runestones.
*Reduces the spawn time of selected groups of NPCs.
*Geralt no longer interacts with candles placed near chests and other openable objects.
*Improves the smoothness of camera movement.
*Fixes a number of issues related to horseback riding.
*Fixes an issue where the player could not deflect arrows/bolts at longer distances.
*Introduces a number of fixes in in-game communities.
*Introduces a number of fixes related to combat.
*Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
*Fixes an issue where Geralt was sometimes unable to mount Roach.
*Improves Geralt's movement, especially when he swims.
*Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
*Fixes a number of issues related to Vitality regeneration.
*Fixes an issue whereby certain actions could be randomly blocked during gameplay.
*Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
*Fixes a number of minor tooltip and wording bugs.
*Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the OptionsGamplay submenu.
*Introduces a number of additional fixes to alt + tabbing.
*Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
*Introduces a number of general stability and performance improvements.
*Fixes an issue where in certain situations the game could crash while a save was being loaded.
*Adds some missing translations in localized versions.
*Ciri can no longer unlock fast travel points.
*Improves the behavior of sails when viewed from longer distances.
*Improves performance in selected scenes and cutscenes.
*Fixes an issue where clouds and fog could flicker on some hardware configurations.
*Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
*Removes repeated sound cues on entry into GUI panels a second time.
*Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
*Improves the scale of selected elements of the GUI and HUD.
*Introduces a number of bug fixes and user experience improvements in the GUI panels.
*Introduces a number of small changes in the UI for gwent.
*Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
*Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
*Adds an information prompt and Journal entries related to new DLC packages.
*Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
*Introduces a number of fixes in key bindings.
*Introduces new filters for the Alchemy and Crafting panels.
*Fixes a number of minor issues where music tracks were not triggered in their designated locations.
*Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
*Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
*Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
*Reduces the number of Wild Hunt minions spawned during the Ciri's Story: *Fleeing the Bog quest.
*Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
*Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
*Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
*Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
*Geralt can now always play gwent with Madame Serenity.
*Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
*Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
*Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
*Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
*Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
*Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's Treasure quest.
*Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
*Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
*Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
*Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
*Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
*Fixes an issue where the player could not fast travel under certain rare circumstances.
*Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
*The player can no longer take on the Apiarian Phantom contract multiple times.
*Fixes an issue where some players could not progress during the Broken Flowers quest.
*Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
*Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
*Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
*Fixes an issue in the Greedy God quest where the player could kill a monster twice.
*Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
*Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
*Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.
сеня завалил босса квеста 25 уровня на 11 уровне перса- чет огорчил хардкор ) Не такая уж тут сложность" НА СМЕРТЬ !" ps Несколько моментов квестов прошел просто багоЮЗОМ ....ну опенворлд ставит свои условия и свои ходы для упо(РОТЫХ)рных...
2Maro:
на пекарне патч вышел уже (( Интерфейс зачетный ! Допиливают ептать
Вопрос эт нормально шо за 30 часов 13 уровень ? ( во втором ведьмаке такой смуты небыло ... хай open world)
2skandalist:
Как посмотреть сколько наиграл то? :)
30 уровень, критичных багов мало, по мелочи есть, напрягает иногда, но привык.
игра супер, пройду ее- начну 2ю часть на пк играть, ибо пропустил 1и2.